AI Insights · Timothy · January 2021
Latin America's Top Cat Games Q4 2020 Performance Snapshot
Sensor Tower's data reveals the performance trends of the top five Cat Games in Latin America for Q4 2020. Insights show notable download and user engagement figures for these popular applications.
Sensor Tower has provided a comprehensive look into the performance of the top five Cat Games in Latin America during the fourth quarter of 2020. These games, all published by Outfit7 Limited, have shown varying trends in downloads, revenue, and weekly active users.
My Talking Tom Friends experienced a steady revenue trend, starting at $1.6K in late September and peaking at $4.3K in mid-December. Downloads began at 733K in the last week of September, with a slight decrease to 649K by the end of December. Weekly active users saw an initial increase from 7.9M to 8.4M in mid-October, followed by a decline to 7.3M by the year's end.
My Talking Tom 2 showed a fluctuating revenue pattern, with $4.8K in late September and ending with $5.3K in the final week of December. The game's downloads were highest at 616K in early November, decreasing to 584K by the end of December. The weekly active users peaked at 6.3M in mid-October and maintained a stable trend, finishing at 6.3M.
My Talking Angela saw its revenue fluctuate, beginning at $3.6K and reaching a high of $4.1K in the third week of December. Downloads started at 470K and increased to 526K by the close of December. The game's weekly active users showed a slight upward trend, starting at 4.5M and rising to 4.9M.
My Talking Tom had a consistent revenue pattern, starting at $1.5K and ending the quarter at roughly the same figure. The game's downloads saw an increase from 360K to 438K over the quarter. Weekly active users remained relatively stable, beginning at 2.8M and slightly increasing to 2.8M by the end of December.
Talking Tom Hero Dash witnessed revenue starting at $2.9K and dipping to $1.7K by the year's end. The game's downloads showed a slight decline from 385K to 390K. Weekly active users were highest at the start of the quarter with 6.7M, ending slightly lower at 6.6M.
For more detailed insights and data, Sensor Tower's platform offers an in-depth analysis of app performance across various regions and periods.